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 RadAway

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Fencer
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Posts : 128
Join date : 2011-07-08

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PostSubject: RadAway    RadAway      Icon_minitimeThu Jul 21, 2011 1:03 pm

RadAway

RadAway is an intravenous chemical solution that bonds with radiation particles and passes them through your system. It takes time to work, and is also a potent diuretic. It cannot be used to keep away radiation when entering radioactive areas like Rad-X, but instead is used after receiving radiation to rid yourself of some of it.

It has several adverse effects, most notably headaches, stomach pains, and hair loss.

-Effect: The character administering the RadAway must pass a DC 20 Treat Injury Test. If passed, the target character is completely cured of the radiation poisoning and its effects in 1d4 hours. If failed, the target character is delivered only a partial dose, resulting in a cure time of 3d4 hours, and the target takes a -1 penalty to all checks during that time due to aggrivated side affects.
-Duration: See above
-Cost: 70 caps
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